The 100 Day Project is a global creative endeavor
Why do this? Consider this the requirement for your sketchbook fulfillment and your homework. The 100 Day Project is not about creating perfect art, it’s about the process of creativity and developing new ways of thinking and artistic growth. It develops our capacity to imagine, innovate, and problem solve. It’s about giving ourselves permission to play and explore for 100 days. The creative process can be developed-its not just for artists-its for anyone looking to solve a problem.
1. You will repeat a simple creative task every day for the 100 day duration. Choose one creative 'exercise', and then repeat it every day for 100 days.
2. You'll record each days effort. It's that simple, and that difficult! Record each daily effort and see what evolves in the work.
The project gives anyone no matter their artist level a framework and the permission to be creative. It challenges you to dig deep into your creative reserves, to rely on your readiness to work in order to achieve creative breakthrough. It can be an end to procrastination, and the development of resilience. It takes a lot of energy, and yet the rewards can resonate for a long time after the 100th Day is over.Setting up for Success:
Prepare ahead of time. Just as you leave for a trip, you plan your destination, the clothes you’ll bring, a map, right? Starting a 100 day project is a lot like that. Here are some things to do before Day 1: • Write out your "Central Idea or Spine": statement (what you’ll be exploring for the 100 days. What is “central idea or spine”? All 100 day projects begin with an idea you want to explore for 100 days. Think of it as your 1st semester sketchbook project.
DESIGN TIPS for creating a great "Central Idea or Spine":
1. Keep it simple.
2. Allows for exploration.
3. Choose something you’re excited or curious about.
4. Choose something that fits into your life Once you decide on your Central Idea or Spine, write it down! Post your reminder some place where you’ll see it everyday.
5. Write out your project rules (to hold focus for your project) such as what time of day you’ll work on your project. • What materials will you need? • Where will you work on your project? • Get a friend or your table group of committed friends to join you with their own projects. You’ll keep each other motivated. • Make your plan • What happens if you miss a day? Try not to, but if you do, mark it in some way (maybe on a blank page in your sketchbook with the date on it). Then pick up with your project the next day. Fridays are a good day to get caught up if needed but try devoting time everyday!
DO SOMETHING HANDS-ON WITH YOUR PROJECT EVERYDAY. Even if it’s just 5 minutes on some days.
RULES: Watch your artistic and creativity grow • COMMIT to your project for 100 days! •
1st Semester start date: Sept 15th---end date: Dec 21 2nd Semester TBA
After you decide on your Central Idea or Spine, craft some rules for yourself. Why do you want “rules”? Rules support your idea because you create them. They’re important! And hold focus for your project. They help you manage the million and one distractions and temptations that will get you off track. so it supports your momentum. Rules might be about materials, time, contingency plans, boundaries, etc. Design tips for making rules: o Just like Goldilocks and the three bear’s story – rules are best when they’re “not too strict, not too loose…ahhh, just right!”. Your rules can be as simple or as detailed as you want. Design them to set yourself up for success with your project. Write your rules down where you can refer to them. ALL sketchbook pages should have the date written on the top or bottom of your page
The 100 day project fosters a creative habit through a daily practice and will fulfill your sketchbook requirement during the first semester. Many people think we’re born creative or we’re not. The 100 Day Project challenges that assumption with the idea that creativity is a skill. The more we practice, the more creative we become. Check out The100DayProject Facebook page
Why do this? Consider this the requirement for your sketchbook fulfillment and your homework. The 100 Day Project is not about creating perfect art, it’s about the process of creativity and developing new ways of thinking and artistic growth. It develops our capacity to imagine, innovate, and problem solve. It’s about giving ourselves permission to play and explore for 100 days. The creative process can be developed-its not just for artists-its for anyone looking to solve a problem.
1. You will repeat a simple creative task every day for the 100 day duration. Choose one creative 'exercise', and then repeat it every day for 100 days.
2. You'll record each days effort. It's that simple, and that difficult! Record each daily effort and see what evolves in the work.
The project gives anyone no matter their artist level a framework and the permission to be creative. It challenges you to dig deep into your creative reserves, to rely on your readiness to work in order to achieve creative breakthrough. It can be an end to procrastination, and the development of resilience. It takes a lot of energy, and yet the rewards can resonate for a long time after the 100th Day is over.Setting up for Success:
Prepare ahead of time. Just as you leave for a trip, you plan your destination, the clothes you’ll bring, a map, right? Starting a 100 day project is a lot like that. Here are some things to do before Day 1: • Write out your "Central Idea or Spine": statement (what you’ll be exploring for the 100 days. What is “central idea or spine”? All 100 day projects begin with an idea you want to explore for 100 days. Think of it as your 1st semester sketchbook project.
DESIGN TIPS for creating a great "Central Idea or Spine":
1. Keep it simple.
2. Allows for exploration.
3. Choose something you’re excited or curious about.
4. Choose something that fits into your life Once you decide on your Central Idea or Spine, write it down! Post your reminder some place where you’ll see it everyday.
5. Write out your project rules (to hold focus for your project) such as what time of day you’ll work on your project. • What materials will you need? • Where will you work on your project? • Get a friend or your table group of committed friends to join you with their own projects. You’ll keep each other motivated. • Make your plan • What happens if you miss a day? Try not to, but if you do, mark it in some way (maybe on a blank page in your sketchbook with the date on it). Then pick up with your project the next day. Fridays are a good day to get caught up if needed but try devoting time everyday!
DO SOMETHING HANDS-ON WITH YOUR PROJECT EVERYDAY. Even if it’s just 5 minutes on some days.
RULES: Watch your artistic and creativity grow • COMMIT to your project for 100 days! •
1st Semester start date: Sept 15th---end date: Dec 21 2nd Semester TBA
After you decide on your Central Idea or Spine, craft some rules for yourself. Why do you want “rules”? Rules support your idea because you create them. They’re important! And hold focus for your project. They help you manage the million and one distractions and temptations that will get you off track. so it supports your momentum. Rules might be about materials, time, contingency plans, boundaries, etc. Design tips for making rules: o Just like Goldilocks and the three bear’s story – rules are best when they’re “not too strict, not too loose…ahhh, just right!”. Your rules can be as simple or as detailed as you want. Design them to set yourself up for success with your project. Write your rules down where you can refer to them. ALL sketchbook pages should have the date written on the top or bottom of your page
The 100 day project fosters a creative habit through a daily practice and will fulfill your sketchbook requirement during the first semester. Many people think we’re born creative or we’re not. The 100 Day Project challenges that assumption with the idea that creativity is a skill. The more we practice, the more creative we become. Check out The100DayProject Facebook page